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Monthly Archives: March 2006
Carpentry Project #2: A Workbench
I recently bought a power saw (with a laser guide!) with some money that my in-laws gave me for my birthday. I used the rest of it to buy lumber from Home Depot as well as hardware (wood screws, mostly) … Continue reading
Working @ Geekdom
Go to a local high school. Go to a restroom, and inspect the stall walls. You’ll find all kinds of things written on the inside. “Call xxx-xxxx for a good time”, grotesque etchings, racial slurs, and sexual humor are the … Continue reading
Windows More Reliable Than Linux
Hilf’s word. This article is right on. There is plenty of evidence to suggest that Windows is indeed more reliable than Linux. Don’t get me wrong. I love Open Source and Linux (eh…I like OpenBSD better) as much as the … Continue reading
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The Exorcist
The Exorcist IMDB Year: 1973 Director: William Friedkin Length: 175 Category: Drama Media: DVD Studio: Warner Home Video Rating from MPAA: R ID in Amazon: 079073804X Rating: 1 out of 5 This movie has been popular for over 20 years? … Continue reading
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remote backup without a SAN device
http://ezine.daemonnews.org/200603/dermouse.html This is an interesting way of dealing with backups. It might be interesting to see it ported to OpenBSD, although it would have to be desired by many for it to actually be accepted. I’m not sure how desirable … Continue reading
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The Monkey’s Mother
A brainteaser posted by John Derbyshire: A rope hangs over a pulley. On one end is a weight. Balanced on the other end is a monkey of equal weight. The rope weighs 4oz. per foot. The age of the monkey … Continue reading
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Lego Difference Engine
Lego Difference Engine by Andrew Carol. One of the coolest lego creations I’ve seen. Pic:
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C++: Exception for Unimplemented Code
I often like to derive an unimpl_error class (or something like it) so that as I’m fleshing out various parts of a piece of software, I can mark something as unimplemented by throwing an exception. I suppose a // TODO … Continue reading
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C++: An iostreams-based socket library
I am currently working on an iostream sockets library for C++. See bigthicket.us for an overview in Dinkumware-style header documentation (which is now very out of date, but it still gives you the rough idea). I’ve probably spent roughly one … Continue reading
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